Bobby Stein of Arena Net (Guild Wars 2) joins us to talk writing for MMO video games, breaking in, and more.
I've been writing about video games since 2001 and for them since 2005. Interactive storytelling through gameplay and ambient voice-over is my passion. I currently manage the narrative team under the Studio Narrative Director.
From 2007 to 2012, we focused on writing and editing voiced dialog for dynamic events and ambient scenes. Since the launch of Guild Wars 2 in August of 2012, we've shifted our efforts to evolving the narrative of the live game by working with multidisciplinary, project-based groups on the Living World story and Raids. I spend much of my time writing and/or reviewing narrative treatments and VO scripts with my team, giving feedback and creative direction on plot, characters, dialog, presentation, implementation, and gameplay cohesion where needed. I have also done light implementation of ambient narrative elements (scripting interactive props, scenes, etc.)